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  • Orbit Active Bullet issue

    By Carlo Laitano

    Orbit

    I thought this was fixed with 5.2 but it's not working for me. The bullets I've added before my Orbit are each getting the active class but bullets that are not active still keep the class. I'm attaching my code below. I can't target the active bullet as ... (continued)

    Last Reply by Antonio Gallo about 5 years ago



My Comments

Carlo Laitano commented on Paul Ellis's post almost 6 years

I haven't found a solid response from the Zurb team on this subject. Would be nice to hear from them as I use Foundation for many projects. Would like to have a customized base setup but this git submodule issue is getting in the way.

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You commented on Paul Ellis's post almost 6 years

I haven't found a solid response from the Zurb team on this subject. Would be nice to hear from them as I use Foundation for many projects. Would like to have a customized base setup but this git submodule issue is getting in the way.

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